SpriteBatch:getBufferSize

SpriteBatch:getBufferSize

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the maximum number of sprites the SpriteBatch can hold.

Function

Synopsis

size = SpriteBatch:getBufferSize( )

Arguments

None.

Returns

number size
The maximum number of sprites the batch can hold.

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:getBufferSize

在线笔记
App下载
App下载

扫描二维码

下载编程狮App

公众号
微信公众号

编程狮公众号

意见反馈
返回顶部