Body:applyTorque
Body:applyTorque
Apply torque to a body.
Torque is like a force that will change the angular velocity (spin) of a body. The effect will depend on the rotational inertia a body has.
Function
Synopsis
Body:applyTorque( torque )
Arguments
number torque
- The torque to apply.
Returns
Nothing.
See Also
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:applyTorque