C Bindings: union

union

A union declaration inside a lib declares a C union:

lib U
  # In C:
  #
  #  union IntOrFloat {
  #    int some_int;
  #    double some_float;
  #  };
  union IntOrFloat
    some_int : Int32
    some_float : Float64
  end
end

To create an instance of a union use new:

value = U::IntOrFloat.new

This allocates the union on the stack.

A C union starts with all its fields set to "zero": integers and floats start at zero, pointers start with an address of zero, etc.

To avoid this initialization you can use uninitialized:

value = uninitialized U::IntOrFloat
value.some_int #=> some garbage value

You can set and get its properties:

value = U::IntOrFloat.new
value.some_int = 1
value.some_int #=> 1
value.some_float #=> 4.94066e-324

If the assigned value is not exactly the same as the property's type, to_unsafe will be tried.

A C union is passed by value (as a copy) to functions and methods, and also passed by value when it is returned from a method:

def change_it(value)
  value.some_int = 1
end

value = U::IntOrFloat.new
change_it value
value.some_int #=> 0

Refer to the type grammar for the notation used in union field types.

To the extent possible under law, the persons who contributed to this workhave waived
all copyright and related or neighboring rights to this workby associating CC0 with it.
https://crystal-lang.org/docs/syntax_and_semantics/c_bindings/union.html

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