Animation

Class: Phaser.Animation

Constructor

new Animation(game, parent, name, frameData, frames, frameRate, loop)

An Animation instance contains a single animation and the controls to play it.

It is created by the AnimationManager, consists of Animation.Frame objects and belongs to a single Game Object such as a Sprite.

Parameters
Name Type Argument Default Description
game Phaser.Game

A reference to the currently running game.

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