SpriteBatch:unbind
SpriteBatch:unbind
Available since LÖVE 0.8.0
It has been renamed from SpriteBatch:unlock.
Removed in LÖVE 0.10.0
It happens automatically since version 0.9.2. Use SpriteBatch:flush if absolutely necessary..
Unbinds the SpriteBatch.
All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.
Function
Synopsis
SpriteBatch:unbind( )
Arguments
None.
Returns
Nothing.
See Also
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:unbind