GameInputDevice

GameInputDevice

package flash-ui

Available on flash

Variables

enabled:Bool

read only id:String

read only name:String

read only numControls:Int

sampleInterval:Int

new:Void ‑> Void

Methods

getCachedSamples (data:ByteArray, append:Bool = false):Int

getControlAt (i:Int):GameInputControl

startCachingSamples (numSamples:Int, controls:Vector<String>):Void

stopCachingSamples ():Void

Static variables

static MAX_BUFFER_SIZE:Int

© 2005–2016 Haxe Foundation
Licensed under a MIT license.
http://api.haxe.org/flash/ui/GameInputDevice.html

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